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レポート概要
本調査レポートでは、バーチャルリアリティゲームの世界市場を広く調査・分析し、今後の市場展望をまとめております。バーチャルリアリティゲームの種類別市場規模(シングルプレイヤーゲーム、アドベンチャーゲーム、シューターゲーム、レーシングゲーム、シミュレーションゲーム、その他)、用途別市場規模(商業、個人、企業)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェアなどの情報を掲載しています。 ・市場概要 ・企業情報(販売量、市場シェア、製品概要、SWOT分析):Survios、Beat Games、MAD Virtual Reality Studio、Vertigo Games、Croteam、CCP Games、Bethesda Softworks、Spectral Illusions、Maxint、Epic Games、Owlchemy Labs、Ubisoft、Orange Bridge Studios、Bossa Studios、Adult Swim、Puzzle video game、Polyarc、Ian Ball、Capcom、Frontier Developments、Stress Level Zero、Playful Corp.、KUNOS-Simulazioni Srl、Sony ・地域別グローバル市場分析 2015年-2020年 ・バーチャルリアリティゲームの北米市場(アメリカ、カナダ、メキシコ) ・バーチャルリアリティゲームのヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア) ・バーチャルリアリティゲームのアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア) ・バーチャルリアリティゲームの南米市場(ブラジル、アルゼンチン) ・バーチャルリアリティゲームの中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ) ・種類別分析:シングルプレイヤーゲーム、アドベンチャーゲーム、シューターゲーム、レーシングゲーム、シミュレーションゲーム、その他 ・用途別分析:商業、個人、企業 ・地域別市場規模予測 2021年-2025年 ・調査の結果・結論 |
Market Overview
The global Virtual Reality Games market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of xx% in the forecast period of 2020 to 2025 and will expected to reach USD xx million by 2025, from USD xx million in 2019.
The Virtual Reality Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
Market segmentation
Virtual Reality Games market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
By Type, Virtual Reality Games market has been segmented into:
Single-player Game
Adventure Game
Shooter Game
Racing game
Simulation Game
Other
By Application, Virtual Reality Games has been segmented into:
Commercial
Private Entertainment
Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Virtual Reality Games market presented in the report. This section sheds light on the sales growth of different regional and country-level Virtual Reality Games markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Virtual Reality Games market.
The report offers in-depth assessment of the growth and other aspects of the Virtual Reality Games market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Competitive Landscape and Virtual Reality Games Market Share Analysis
Virtual Reality Games competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Virtual Reality Games sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Virtual Reality Games sales, revenue and market share for each player covered in this report.
The major players covered in Virtual Reality Games are:
Survios
Beat Games
MAD Virtual Reality Studio
Vertigo Games
Croteam
CCP Games
Bethesda Softworks
Spectral Illusions
Maxint
Epic Games
Owlchemy Labs
Ubisoft
Orange Bridge Studios
Bossa Studios
Adult Swim
Puzzle video game
Polyarc
Ian Ball
Capcom
Frontier Developments
Stress Level Zero
Playful Corp.
KUNOS-Simulazioni Srl
Sony
Table of Contents
1 Virtual Reality Games Market Overview
1.1 Product Overview and Scope of Virtual Reality Games
1.2 Classification of Virtual Reality Games by Type
1.2.1 Global Virtual Reality Games Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Global Virtual Reality Games Revenue Market Share by Type in 2019
1.2.3 Single-player Game
1.2.4 Adventure Game
1.2.5 Shooter Game
1.2.6 Racing game
1.2.7 Simulation Game
1.2.8 Other
1.3 Global Virtual Reality Games Market by Application
1.3.1 Overview: Global Virtual Reality Games Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Commercial
1.3.3 Private Entertainment
1.4 Global Virtual Reality Games Market by Regions
1.4.1 Global Virtual Reality Games Market Size by Regions: 2015 VS 2019 VS 2025
1.4.2 Global Market Size of Virtual Reality Games (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Virtual Reality Games Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Virtual Reality Games Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Virtual Reality Games Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Virtual Reality Games Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Virtual Reality Games Status and Prospect (2015-2025)
2 Company Profiles
2.1 Survios
2.1.1 Survios Details
2.1.2 Survios Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 Survios SWOT Analysis
2.1.4 Survios Product and Services
2.1.5 Survios Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.2 Beat Games
2.2.1 Beat Games Details
2.2.2 Beat Games Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Beat Games SWOT Analysis
2.2.4 Beat Games Product and Services
2.2.5 Beat Games Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.3 MAD Virtual Reality Studio
2.3.1 MAD Virtual Reality Studio Details
2.3.2 MAD Virtual Reality Studio Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 MAD Virtual Reality Studio SWOT Analysis
2.3.4 MAD Virtual Reality Studio Product and Services
2.3.5 MAD Virtual Reality Studio Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.4 Vertigo Games
2.4.1 Vertigo Games Details
2.4.2 Vertigo Games Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Vertigo Games SWOT Analysis
2.4.4 Vertigo Games Product and Services
2.4.5 Vertigo Games Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.5 Croteam
2.5.1 Croteam Details
2.5.2 Croteam Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Croteam SWOT Analysis
2.5.4 Croteam Product and Services
2.5.5 Croteam Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.6 CCP Games
2.6.1 CCP Games Details
2.6.2 CCP Games Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 CCP Games SWOT Analysis
2.6.4 CCP Games Product and Services
2.6.5 CCP Games Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.7 Bethesda Softworks
2.7.1 Bethesda Softworks Details
2.7.2 Bethesda Softworks Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 Bethesda Softworks SWOT Analysis
2.7.4 Bethesda Softworks Product and Services
2.7.5 Bethesda Softworks Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.8 Spectral Illusions
2.8.1 Spectral Illusions Details
2.8.2 Spectral Illusions Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 Spectral Illusions SWOT Analysis
2.8.4 Spectral Illusions Product and Services
2.8.5 Spectral Illusions Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.9 Maxint
2.9.1 Maxint Details
2.9.2 Maxint Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Maxint SWOT Analysis
2.9.4 Maxint Product and Services
2.9.5 Maxint Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.10 Epic Games
2.10.1 Epic Games Details
2.10.2 Epic Games Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Epic Games SWOT Analysis
2.10.4 Epic Games Product and Services
2.10.5 Epic Games Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.11 Owlchemy Labs
2.11.1 Owlchemy Labs Details
2.11.2 Owlchemy Labs Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 Owlchemy Labs SWOT Analysis
2.11.4 Owlchemy Labs Product and Services
2.11.5 Owlchemy Labs Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.12 Ubisoft
2.12.1 Ubisoft Details
2.12.2 Ubisoft Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 Ubisoft SWOT Analysis
2.12.4 Ubisoft Product and Services
2.12.5 Ubisoft Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.13 Orange Bridge Studios
2.13.1 Orange Bridge Studios Details
2.13.2 Orange Bridge Studios Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 Orange Bridge Studios SWOT Analysis
2.13.4 Orange Bridge Studios Product and Services
2.13.5 Orange Bridge Studios Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.14 Bossa Studios
2.14.1 Bossa Studios Details
2.14.2 Bossa Studios Major Business and Total Revenue (Financial Highlights) Analysis
2.14.3 Bossa Studios SWOT Analysis
2.14.4 Bossa Studios Product and Services
2.14.5 Bossa Studios Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.15 Adult Swim
2.15.1 Adult Swim Details
2.15.2 Adult Swim Major Business and Total Revenue (Financial Highlights) Analysis
2.15.3 Adult Swim SWOT Analysis
2.15.4 Adult Swim Product and Services
2.15.5 Adult Swim Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.16 Puzzle video game
2.16.1 Puzzle video game Details
2.16.2 Puzzle video game Major Business and Total Revenue (Financial Highlights) Analysis
2.16.3 Puzzle video game SWOT Analysis
2.16.4 Puzzle video game Product and Services
2.16.5 Puzzle video game Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.17 Polyarc
2.17.1 Polyarc Details
2.17.2 Polyarc Major Business and Total Revenue (Financial Highlights) Analysis
2.17.3 Polyarc SWOT Analysis
2.17.4 Polyarc Product and Services
2.17.5 Polyarc Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.18 Ian Ball
2.18.1 Ian Ball Details
2.18.2 Ian Ball Major Business and Total Revenue (Financial Highlights) Analysis
2.18.3 Ian Ball SWOT Analysis
2.18.4 Ian Ball Product and Services
2.18.3 Ian Ball Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.19 Capcom
2.19.1 Capcom Details
2.19.2 Capcom Major Business and Total Revenue (Financial Highlights) Analysis
2.19.3 Capcom SWOT Analysis
2.19.4 Capcom Product and Services
2.19.5 Capcom Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.20 Frontier Developments
2.20.1 Frontier Developments Details
2.20.2 Frontier Developments Major Business and Total Revenue (Financial Highlights) Analysis
2.20.3 Frontier Developments SWOT Analysis
2.20.4 Frontier Developments Product and Services
2.20.5 Frontier Developments Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.21 Stress Level Zero
2.21.1 Stress Level Zero Details
2.21.2 Stress Level Zero Major Business and Total Revenue (Financial Highlights) Analysis
2.21.3 Stress Level Zero SWOT Analysis
2.21.4 Stress Level Zero Product and Services
2.21.5 Stress Level Zero Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.22 Playful Corp.
2.22.1 Playful Corp. Details
2.22.2 Playful Corp. Major Business and Total Revenue (Financial Highlights) Analysis
2.22.3 Playful Corp. SWOT Analysis
2.22.4 Playful Corp. Product and Services
2.22.5 Playful Corp. Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.23 KUNOS-Simulazioni Srl
2.23.1 KUNOS-Simulazioni Srl Details
2.23.2 KUNOS-Simulazioni Srl Major Business and Total Revenue (Financial Highlights) Analysis
2.23.3 KUNOS-Simulazioni Srl SWOT Analysis
2.23.4 KUNOS-Simulazioni Srl Product and Services
2.23.5 KUNOS-Simulazioni Srl Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
2.24 Sony
2.24.1 Sony Details
2.24.2 Sony Major Business and Total Revenue (Financial Highlights) Analysis
2.24.3 Sony SWOT Analysis
2.24.4 Sony Product and Services
2.24.5 Sony Virtual Reality Games Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Virtual Reality Games Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Virtual Reality Games Players Market Share
3.2.2 Top 10 Virtual Reality Games Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Virtual Reality Games Revenue and Market Share by Regions
4.2 North America Virtual Reality Games Revenue and Growth Rate (2015-2020)
4.3 Europe Virtual Reality Games Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Virtual Reality Games Revenue and Growth Rate (2015-2020)
4.5 South America Virtual Reality Games Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Virtual Reality Games Revenue and Growth Rate (2015-2020)
5 North America Virtual Reality Games Revenue by Countries
5.1 North America Virtual Reality Games Revenue by Countries (2015-2020)
5.2 USA Virtual Reality Games Revenue and Growth Rate (2015-2020)
5.3 Canada Virtual Reality Games Revenue and Growth Rate (2015-2020)
5.4 Mexico Virtual Reality Games Revenue and Growth Rate (2015-2020)
6 Europe Virtual Reality Games Revenue by Countries
6.1 Europe Virtual Reality Games Revenue by Countries (2015-2020)
6.2 Germany Virtual Reality Games Revenue and Growth Rate (2015-2020)
6.3 UK Virtual Reality Games Revenue and Growth Rate (2015-2020)
6.4 France Virtual Reality Games Revenue and Growth Rate (2015-2020)
6.5 Russia Virtual Reality Games Revenue and Growth Rate (2015-2020)
6.6 Italy Virtual Reality Games Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Virtual Reality Games Revenue by Countries
7.1 Asia-Pacific Virtual Reality Games Revenue by Countries (2015-2020)
7.2 China Virtual Reality Games Revenue and Growth Rate (2015-2020)
7.3 Japan Virtual Reality Games Revenue and Growth Rate (2015-2020)
7.4 Korea Virtual Reality Games Revenue and Growth Rate (2015-2020)
7.5 India Virtual Reality Games Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Virtual Reality Games Revenue and Growth Rate (2015-2020)
8 South America Virtual Reality Games Revenue by Countries
8.1 South America Virtual Reality Games Revenue by Countries (2015-2020)
8.2 Brazil Virtual Reality Games Revenue and Growth Rate (2015-2020)
8.3 Argentina Virtual Reality Games Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Virtual Reality Games by Countries
9.1 Middle East & Africa Virtual Reality Games Revenue by Countries (2015-2020)
9.2 Saudi Arabia Virtual Reality Games Revenue and Growth Rate (2015-2020)
9.3 UAE Virtual Reality Games Revenue and Growth Rate (2015-2020)
9.4 Egypt Virtual Reality Games Revenue and Growth Rate (2015-2020)
9.5 South Africa Virtual Reality Games Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Virtual Reality Games Revenue and Market Share by Type (2015-2020)
10.2 Global Virtual Reality Games Market Forecast by Type (2019-2024)
10.3 Single-player Game Revenue Growth Rate (2015-2025)
10.4 Adventure Game Revenue Growth Rate (2015-2025)
10.5 Shooter Game Revenue Growth Rate (2015-2025)
10.6 Racing game Revenue Growth Rate (2015-2025)
10.7 Simulation Game Revenue Growth Rate (2015-2025)
10.8 Other Revenue Growth Rate (2015-2025)
11 Global Virtual Reality Games Market Segment by Application
11.1 Global Virtual Reality Games Revenue Market Share by Application (2015-2020)
11.2 Virtual Reality Games Market Forecast by Application (2019-2024)
11.3 Commercial Revenue Growth (2015-2020)
11.4 Private Entertainment Revenue Growth (2015-2020)
12 Global Virtual Reality Games Market Size Forecast (2021-2025)
12.1 Global Virtual Reality Games Market Size Forecast (2021-2025)
12.2 Global Virtual Reality Games Market Forecast by Regions (2021-2025)
12.3 North America Virtual Reality Games Revenue Market Forecast (2021-2025)
12.4 Europe Virtual Reality Games Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Virtual Reality Games Revenue Market Forecast (2021-2025)
12.6 South America Virtual Reality Games Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Virtual Reality Games Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US
Table 1. Global Virtual Reality Games Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of Virtual Reality Games by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global Virtual Reality Games Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 4. Global Market Virtual Reality Games Revenue (Million USD) Comparison by Regions 2015-2025
Table 5. Survios Corporate Information, Location and Competitors
Table 6. Survios Virtual Reality Games Major Business
Table 7. Survios Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 8. Survios SWOT Analysis
Table 9. Survios Virtual Reality Games Product and Solutions
Table 10. Survios Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 11. Beat Games Corporate Information, Location and Competitors
Table 12. Beat Games Virtual Reality Games Major Business
Table 13. Beat Games Virtual Reality Games Total Revenue (USD Million) (2018-2019)
Table 14. Beat Games SWOT Analysis
Table 15. Beat Games Virtual Reality Games Product and Solutions
Table 16. Beat Games Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 17. MAD Virtual Reality Studio Corporate Information, Location and Competitors
Table 18. MAD Virtual Reality Studio Virtual Reality Games Major Business
Table 19. MAD Virtual Reality Studio Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 20. MAD Virtual Reality Studio SWOT Analysis
Table 21. MAD Virtual Reality Studio Virtual Reality Games Product and Solutions
Table 22. MAD Virtual Reality Studio Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 23. Vertigo Games Corporate Information, Location and Competitors
Table 24. Vertigo Games Virtual Reality Games Major Business
Table 25. Vertigo Games Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 26. Vertigo Games SWOT Analysis
Table 27. Vertigo Games Virtual Reality Games Product and Solutions
Table 28. Vertigo Games Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 29. Croteam Corporate Information, Location and Competitors
Table 30. Croteam Virtual Reality Games Major Business
Table 31. Croteam Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 32. Croteam SWOT Analysis
Table 33. Croteam Virtual Reality Games Product and Solutions
Table 34. Croteam Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 35. CCP Games Corporate Information, Location and Competitors
Table 36. CCP Games Virtual Reality Games Major Business
Table 37. CCP Games Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 38. CCP Games SWOT Analysis
Table 39. CCP Games Virtual Reality Games Product and Solutions
Table 40. CCP Games Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 41. Bethesda Softworks Corporate Information, Location and Competitors
Table 42. Bethesda Softworks Virtual Reality Games Major Business
Table 43. Bethesda Softworks Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 44. Bethesda Softworks SWOT Analysis
Table 45. Bethesda Softworks Virtual Reality Games Product and Solutions
Table 46. Bethesda Softworks Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 47. Spectral Illusions Corporate Information, Location and Competitors
Table 48. Spectral Illusions Virtual Reality Games Major Business
Table 49. Spectral Illusions Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 50. Spectral Illusions SWOT Analysis
Table 51. Spectral Illusions Virtual Reality Games Product and Solutions
Table 52. Spectral Illusions Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 53. Maxint Corporate Information, Location and Competitors
Table 54. Maxint Virtual Reality Games Major Business
Table 55. Maxint Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 56. Maxint SWOT Analysis
Table 57. Maxint Virtual Reality Games Product and Solutions
Table 58. Maxint Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 59. Epic Games Corporate Information, Location and Competitors
Table 60. Epic Games Virtual Reality Games Major Business
Table 61. Epic Games Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 62. Epic Games SWOT Analysis
Table 63. Epic Games Virtual Reality Games Product and Solutions
Table 64. Epic Games Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 65. Owlchemy Labs Corporate Information, Location and Competitors
Table 66. Owlchemy Labs Virtual Reality Games Major Business
Table 67. Owlchemy Labs Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 68. Owlchemy Labs SWOT Analysis
Table 69. Owlchemy Labs Virtual Reality Games Product and Solutions
Table 70. Owlchemy Labs Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 71. Ubisoft Corporate Information, Location and Competitors
Table 72. Ubisoft Virtual Reality Games Major Business
Table 73. Ubisoft Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 74. Ubisoft SWOT Analysis
Table 75. Ubisoft Virtual Reality Games Product and Solutions
Table 76. Ubisoft Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 77. Orange Bridge Studios Corporate Information, Location and Competitors
Table 78. Orange Bridge Studios Virtual Reality Games Major Business
Table 79. Orange Bridge Studios Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 80. Orange Bridge Studios SWOT Analysis
Table 81. Orange Bridge Studios Virtual Reality Games Product and Solutions
Table 82. Orange Bridge Studios Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 83. Bossa Studios Corporate Information, Location and Competitors
Table 84. Bossa Studios Virtual Reality Games Major Business
Table 85. Bossa Studios Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 86. Bossa Studios SWOT Analysis
Table 87. Bossa Studios Virtual Reality Games Product and Solutions
Table 88. Bossa Studios Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 89. Adult Swim Corporate Information, Location and Competitors
Table 90. Adult Swim Virtual Reality Games Major Business
Table 91. Adult Swim Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 92. Adult Swim SWOT Analysis
Table 93. Adult Swim Virtual Reality Games Product and Solutions
Table 94. Adult Swim Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 95. Puzzle video game Corporate Information, Location and Competitors
Table 96. Puzzle video game Virtual Reality Games Major Business
Table 97. Puzzle video game Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 98. Puzzle video game SWOT Analysis
Table 99. Puzzle video game Virtual Reality Games Product and Solutions
Table 100. Puzzle video game Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 101. Polyarc Corporate Information, Location and Competitors
Table 102. Polyarc Virtual Reality Games Major Business
Table 103. Polyarc Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 104. Polyarc SWOT Analysis
Table 105. Polyarc Virtual Reality Games Product and Solutions
Table 106. Polyarc Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 107. Ian Ball Virtual Reality Games Type and Application
Table 108. Ian Ball Virtual Reality Games Major Business
Table 109. Ian Ball Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 110. Ian Ball SWOT Analysis
Table 111. Ian Ball Virtual Reality Games Product and Solutions
Table 112. Ian Ball Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 113. Capcom Corporate Information, Location and Competitors
Table 114. Capcom Virtual Reality Games Major Business
Table 115. Capcom Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 116. Capcom SWOT Analysis
Table 117. Capcom Virtual Reality Games Product and Solutions
Table 118. Capcom Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 119. Frontier Developments Corporate Information, Location and Competitors
Table 120. Frontier Developments Virtual Reality Games Major Business
Table 121. Frontier Developments Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 122. Frontier Developments SWOT Analysis
Table 123. Frontier Developments Virtual Reality Games Product and Solutions
Table 124. Frontier Developments Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 125. Stress Level Zero Corporate Information, Location and Competitors
Table 126. Stress Level Zero Virtual Reality Games Major Business
Table 127. Stress Level Zero Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 128. Stress Level Zero SWOT Analysis
Table 129. Stress Level Zero Virtual Reality Games Product and Solutions
Table 130. Stress Level Zero Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 131. Playful Corp. Corporate Information, Location and Competitors
Table 132. Playful Corp. Virtual Reality Games Major Business
Table 133. Playful Corp. Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 134. Playful Corp. SWOT Analysis
Table 135. Playful Corp. Virtual Reality Games Product and Solutions
Table 136. Playful Corp. Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 137. KUNOS-Simulazioni Srl Corporate Information, Location and Competitors
Table 138. KUNOS-Simulazioni Srl Virtual Reality Games Major Business
Table 139. KUNOS-Simulazioni Srl Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 140. KUNOS-Simulazioni Srl SWOT Analysis
Table 141. KUNOS-Simulazioni Srl Virtual Reality Games Product and Solutions
Table 142. KUNOS-Simulazioni Srl Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 143. Sony Corporate Information, Location and Competitors
Table 144. Sony Virtual Reality Games Major Business
Table 145. Sony Virtual Reality Games Total Revenue (USD Million) (2017-2018)
Table 146. Sony SWOT Analysis
Table 147. Sony Virtual Reality Games Product and Solutions
Table 148. Sony Virtual Reality Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 149. Global Virtual Reality Games Revenue (Million USD) by Players (2015-2020)
Table 150. Global Virtual Reality Games Revenue Share by Players (2015-2020)
Table 151. Global Virtual Reality Games Revenue (Million USD) by Regions (2015-2020)
Table 152. Global Virtual Reality Games Revenue Market Share by Regions (2015-2020)
Table 153. North America Virtual Reality Games Revenue by Countries (2015-2020)
Table 154. North America Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Table 155. Europe Virtual Reality Games Revenue (Million USD) by Countries (2015-2020)
Table 156. Asia-Pacific Virtual Reality Games Revenue (Million USD) by Countries (2015-2020)
Table 157. South America Virtual Reality Games Revenue by Countries (2015-2020)
Table 158. South America Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Table 159. Middle East and Africa Virtual Reality Games Revenue (Million USD) by Countries (2015-2020)
Table 160. Middle East and Africa Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Table 161. Global Virtual Reality Games Revenue (Million USD) by Type (2015-2020)
Table 162. Global Virtual Reality Games Revenue Share by Type (2015-2020)
Table 163. Global Virtual Reality Games Revenue Forecast by Type (2021-2025)
Table 164. Global Virtual Reality Games Revenue by Application (2015-2020)
Table 165. Global Virtual Reality Games Revenue Share by Application (2015-2020)
Table 166. Global Virtual Reality Games Revenue Forecast by Application (2021-2025)
Table 167. Global Virtual Reality Games Revenue (Million USD) Forecast by Regions (2021-2025)
List of Figures
Figure 1. Virtual Reality Games Picture
Figure 2. Global Virtual Reality Games Revenue Market Share by Type in 2019
Figure 3. Single-player Game Picture
Figure 4. Adventure Game Picture
Figure 5. Shooter Game Picture
Figure 6. Racing game Picture
Figure 7. Simulation Game Picture
Figure 8. Other Picture
Figure 9. Virtual Reality Games Revenue Market Share by Application in 2019
Figure 10. Commercial Picture
Figure 11. Private Entertainment Picture
Figure 12. Global Virtual Reality Games Revenue (USD Million) and Growth Rate (2015-2025)
Figure 13. North America Virtual Reality Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 14. Europe Virtual Reality Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 15. Asia-Pacific Virtual Reality Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 16. South America Virtual Reality Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 17. Middle East and Africa Virtual Reality Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 18. Global Virtual Reality Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 19. Global Virtual Reality Games Revenue Share by Players in 2019
Figure 20. Global Top 5 Players Virtual Reality Games Revenue Market Share in 2019
Figure 21. Global Top 10 Players Virtual Reality Games Revenue Market Share in 2019
Figure 22. Key Players Market Share Trend
Figure 23. Global Virtual Reality Games Revenue (Million USD) and Growth Rate (%) (2015-2020)
Figure 24. Global Virtual Reality Games Revenue Market Share by Regions (2015-2020)
Figure 25. Global Virtual Reality Games Revenue Market Share by Regions in 2018
Figure 26. North America Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 27. Europe Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 28. Asia-Pacific Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 29. South America Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 30. Middle East and Africa Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 31. North America Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Figure 32. North America Virtual Reality Games Revenue Market Share by Countries in 2019
Figure 33. USA Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 34. Canada Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 35. Mexico Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 36. Europe Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Figure 37. Europe Virtual Reality Games Revenue Market Share by Countries in 2019
Figure 38. Germany Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 39. UK Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 40. France Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 41. Russia Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 42. Italy Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 43. Asia-Pacific Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Figure 44. Asia-Pacific Virtual Reality Games Revenue Market Share by Countries in 2019
Figure 45. China Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 46. Japan Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 47. Korea Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 48. India Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 49. Southeast Asia Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 50. South America Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Figure 51. South America Virtual Reality Games Revenue Market Share by Countries in 2019
Figure 52. Brazil Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 53. Argentina Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 54. Middle East and Africa Virtual Reality Games Revenue Market Share by Countries (2015-2020)
Figure 55. Middle East and Africa Virtual Reality Games Revenue Market Share by Countries in 2019
Figure 56. Saudi Arabia Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 57. UAE Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 58. Egypt Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 59. South Africa Virtual Reality Games Revenue and Growth Rate (2015-2020)
Figure 60. Global Virtual Reality Games Revenue Share by Type (2015-2020)
Figure 61. Global Virtual Reality Games Revenue Share by Type in 2019
Figure 62. Global Virtual Reality Games Market Share Forecast by Type (2021-2025)
Figure 63. Global Single-player Game Revenue Growth Rate (2015-2020)
Figure 64. Global Adventure Game Revenue Growth Rate (2015-2020)
Figure 65. Global Shooter Game Revenue Growth Rate (2015-2020)
Figure 66. Global Racing game Revenue Growth Rate (2015-2020)
Figure 67. Global Simulation Game Revenue Growth Rate (2015-2020)
Figure 68. Global Other Revenue Growth Rate (2015-2020)
Figure 69. Global Virtual Reality Games Revenue Share by Application (2015-2020)
Figure 70. Global Virtual Reality Games Revenue Share by Application in 2019
Figure 71. Global Virtual Reality Games Market Share Forecast by Application (2021-2025)
Figure 72. Global Commercial Revenue Growth Rate (2015-2020)
Figure 73. Global Private Entertainment Revenue Growth Rate (2015-2020)
Figure 74. Global Virtual Reality Games Revenue (Million USD) and Growth Rate Forecast (2021-2025)
Figure 75. Global Virtual Reality Games Revenue (Million USD) Forecast by Regions (2021-2025)
Figure 76. Global Virtual Reality Games Revenue Market Share Forecast by Regions (2021-2025)
Figure 77. North America Virtual Reality Games Revenue Market Forecast (2021-2025)
Figure 78. Europe Virtual Reality Games Revenue Market Forecast (2021-2025)
Figure 79. Asia-Pacific Virtual Reality Games Revenue Market Forecast (2021-2025)
Figure 80. South America Virtual Reality Games Revenue Market Forecast (2021-2025)
Figure 81. Middle East and Africa Virtual Reality Games Revenue Market Forecast (2021-2025)
Figure 82. Sales Channel: Direct Channel vs Indirect Channel