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レポート概要
本調査レポートでは、モバイルeスポーツの世界市場を広く調査・分析し、今後の市場展望をまとめております。モバイルeスポーツの種類別市場規模(リアルタイム戦略(RTS)、ファーストパーソンシューティング(FPS)、マルチプレイヤーオンラインバトルアリーナ(MOBA))、用途別市場規模(オンライン、オフライン)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェアなどの情報を掲載しています。 ・市場概要 ・企業情報(販売量、市場シェア、製品概要、SWOT分析):Sony、Ubisoft、Netmarble、EA、Activision Blizzard、Tencent、mixi、DeNA ・地域別グローバル市場分析 2015年-2020年 ・モバイルeスポーツの北米市場(アメリカ、カナダ、メキシコ) ・モバイルeスポーツのヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア) ・モバイルeスポーツのアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア) ・モバイルeスポーツの南米市場(ブラジル、アルゼンチン) ・モバイルeスポーツの中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ) ・種類別分析:リアルタイム戦略(RTS)、ファーストパーソンシューティング(FPS)、マルチプレイヤーオンラインバトルアリーナ(MOBA) ・用途別分析:オンライン、オフライン ・地域別市場規模予測 2021年-2025年 ・調査の結果・結論 |
Market Overview
The global Mobile Esport market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of xx% in the forecast period of 2020 to 2025 and will expected to reach USD xx million by 2025, from USD xx million in 2019.
The Mobile Esport market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
Market segmentation
Mobile Esport market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
By Type, Mobile Esport market has been segmented into:
Real-time strategy (RTS
First-person shooter (FPS),
Multiplayer online battle arena (MOBA).
By Application, Mobile Esport has been segmented into:
Online
Offline
Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Mobile Esport market presented in the report. This section sheds light on the sales growth of different regional and country-level Mobile Esport markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Mobile Esport market.
The report offers in-depth assessment of the growth and other aspects of the Mobile Esport market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Competitive Landscape and Mobile Esport Market Share Analysis
Mobile Esport competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Mobile Esport sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Mobile Esport sales, revenue and market share for each player covered in this report.
The major players covered in Mobile Esport are:
Sony
Ubisoft
Netmarble
EA
Activision Blizzard
Tencent
mixi
DeNA
Table of Contents
1 Mobile Esport Market Overview
1.1 Product Overview and Scope of Mobile Esport
1.2 Classification of Mobile Esport by Type
1.2.1 Global Mobile Esport Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Global Mobile Esport Revenue Market Share by Type in 2019
1.2.3 Real-time strategy (RTS
1.2.4 First-person shooter (FPS),
1.2.5 Multiplayer online battle arena (MOBA).
1.3 Global Mobile Esport Market by Application
1.3.1 Overview: Global Mobile Esport Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Online
1.3.3 Offline
1.4 Global Mobile Esport Market by Regions
1.4.1 Global Mobile Esport Market Size by Regions: 2015 VS 2019 VS 2025
1.4.2 Global Market Size of Mobile Esport (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Mobile Esport Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Mobile Esport Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Mobile Esport Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Mobile Esport Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Mobile Esport Status and Prospect (2015-2025)
2 Company Profiles
2.1 Sony
2.1.1 Sony Details
2.1.2 Sony Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 Sony SWOT Analysis
2.1.4 Sony Product and Services
2.1.5 Sony Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.2 Ubisoft
2.2.1 Ubisoft Details
2.2.2 Ubisoft Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Ubisoft SWOT Analysis
2.2.4 Ubisoft Product and Services
2.2.5 Ubisoft Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.3 Netmarble
2.3.1 Netmarble Details
2.3.2 Netmarble Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Netmarble SWOT Analysis
2.3.4 Netmarble Product and Services
2.3.5 Netmarble Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.4 EA
2.4.1 EA Details
2.4.2 EA Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 EA SWOT Analysis
2.4.4 EA Product and Services
2.4.5 EA Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.5 Activision Blizzard
2.5.1 Activision Blizzard Details
2.5.2 Activision Blizzard Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Activision Blizzard SWOT Analysis
2.5.4 Activision Blizzard Product and Services
2.5.5 Activision Blizzard Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.6 Tencent
2.6.1 Tencent Details
2.6.2 Tencent Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 Tencent SWOT Analysis
2.6.4 Tencent Product and Services
2.6.5 Tencent Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.7 mixi
2.7.1 mixi Details
2.7.2 mixi Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 mixi SWOT Analysis
2.7.4 mixi Product and Services
2.7.5 mixi Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
2.8 DeNA
2.8.1 DeNA Details
2.8.2 DeNA Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 DeNA SWOT Analysis
2.8.4 DeNA Product and Services
2.8.5 DeNA Mobile Esport Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Mobile Esport Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Mobile Esport Players Market Share
3.2.2 Top 10 Mobile Esport Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Mobile Esport Revenue and Market Share by Regions
4.2 North America Mobile Esport Revenue and Growth Rate (2015-2020)
4.3 Europe Mobile Esport Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Mobile Esport Revenue and Growth Rate (2015-2020)
4.5 South America Mobile Esport Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Mobile Esport Revenue and Growth Rate (2015-2020)
5 North America Mobile Esport Revenue by Countries
5.1 North America Mobile Esport Revenue by Countries (2015-2020)
5.2 USA Mobile Esport Revenue and Growth Rate (2015-2020)
5.3 Canada Mobile Esport Revenue and Growth Rate (2015-2020)
5.4 Mexico Mobile Esport Revenue and Growth Rate (2015-2020)
6 Europe Mobile Esport Revenue by Countries
6.1 Europe Mobile Esport Revenue by Countries (2015-2020)
6.2 Germany Mobile Esport Revenue and Growth Rate (2015-2020)
6.3 UK Mobile Esport Revenue and Growth Rate (2015-2020)
6.4 France Mobile Esport Revenue and Growth Rate (2015-2020)
6.5 Russia Mobile Esport Revenue and Growth Rate (2015-2020)
6.6 Italy Mobile Esport Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Mobile Esport Revenue by Countries
7.1 Asia-Pacific Mobile Esport Revenue by Countries (2015-2020)
7.2 China Mobile Esport Revenue and Growth Rate (2015-2020)
7.3 Japan Mobile Esport Revenue and Growth Rate (2015-2020)
7.4 Korea Mobile Esport Revenue and Growth Rate (2015-2020)
7.5 India Mobile Esport Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Mobile Esport Revenue and Growth Rate (2015-2020)
8 South America Mobile Esport Revenue by Countries
8.1 South America Mobile Esport Revenue by Countries (2015-2020)
8.2 Brazil Mobile Esport Revenue and Growth Rate (2015-2020)
8.3 Argentina Mobile Esport Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Mobile Esport by Countries
9.1 Middle East & Africa Mobile Esport Revenue by Countries (2015-2020)
9.2 Saudi Arabia Mobile Esport Revenue and Growth Rate (2015-2020)
9.3 UAE Mobile Esport Revenue and Growth Rate (2015-2020)
9.4 Egypt Mobile Esport Revenue and Growth Rate (2015-2020)
9.5 South Africa Mobile Esport Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Mobile Esport Revenue and Market Share by Type (2015-2020)
10.2 Global Mobile Esport Market Forecast by Type (2019-2024)
10.3 Real-time strategy (RTS Revenue Growth Rate (2015-2025)
10.4 First-person shooter (FPS), Revenue Growth Rate (2015-2025)
10.5 Multiplayer online battle arena (MOBA). Revenue Growth Rate (2015-2025)
11 Global Mobile Esport Market Segment by Application
11.1 Global Mobile Esport Revenue Market Share by Application (2015-2020)
11.2 Mobile Esport Market Forecast by Application (2019-2024)
11.3 Online Revenue Growth (2015-2020)
11.4 Offline Revenue Growth (2015-2020)
12 Global Mobile Esport Market Size Forecast (2021-2025)
12.1 Global Mobile Esport Market Size Forecast (2021-2025)
12.2 Global Mobile Esport Market Forecast by Regions (2021-2025)
12.3 North America Mobile Esport Revenue Market Forecast (2021-2025)
12.4 Europe Mobile Esport Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Mobile Esport Revenue Market Forecast (2021-2025)
12.6 South America Mobile Esport Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Mobile Esport Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US
Table 1. Global Mobile Esport Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of Mobile Esport by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global Mobile Esport Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 4. Global Market Mobile Esport Revenue (Million USD) Comparison by Regions 2015-2025
Table 5. Sony Corporate Information, Location and Competitors
Table 6. Sony Mobile Esport Major Business
Table 7. Sony Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 8. Sony SWOT Analysis
Table 9. Sony Mobile Esport Product and Solutions
Table 10. Sony Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 11. Ubisoft Corporate Information, Location and Competitors
Table 12. Ubisoft Mobile Esport Major Business
Table 13. Ubisoft Mobile Esport Total Revenue (USD Million) (2018-2019)
Table 14. Ubisoft SWOT Analysis
Table 15. Ubisoft Mobile Esport Product and Solutions
Table 16. Ubisoft Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 17. Netmarble Corporate Information, Location and Competitors
Table 18. Netmarble Mobile Esport Major Business
Table 19. Netmarble Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 20. Netmarble SWOT Analysis
Table 21. Netmarble Mobile Esport Product and Solutions
Table 22. Netmarble Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 23. EA Corporate Information, Location and Competitors
Table 24. EA Mobile Esport Major Business
Table 25. EA Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 26. EA SWOT Analysis
Table 27. EA Mobile Esport Product and Solutions
Table 28. EA Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 29. Activision Blizzard Corporate Information, Location and Competitors
Table 30. Activision Blizzard Mobile Esport Major Business
Table 31. Activision Blizzard Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 32. Activision Blizzard SWOT Analysis
Table 33. Activision Blizzard Mobile Esport Product and Solutions
Table 34. Activision Blizzard Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 35. Tencent Corporate Information, Location and Competitors
Table 36. Tencent Mobile Esport Major Business
Table 37. Tencent Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 38. Tencent SWOT Analysis
Table 39. Tencent Mobile Esport Product and Solutions
Table 40. Tencent Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 41. mixi Corporate Information, Location and Competitors
Table 42. mixi Mobile Esport Major Business
Table 43. mixi Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 44. mixi SWOT Analysis
Table 45. mixi Mobile Esport Product and Solutions
Table 46. mixi Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 47. DeNA Corporate Information, Location and Competitors
Table 48. DeNA Mobile Esport Major Business
Table 49. DeNA Mobile Esport Total Revenue (USD Million) (2017-2018)
Table 50. DeNA SWOT Analysis
Table 51. DeNA Mobile Esport Product and Solutions
Table 52. DeNA Mobile Esport Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 53. Global Mobile Esport Revenue (Million USD) by Players (2015-2020)
Table 54. Global Mobile Esport Revenue Share by Players (2015-2020)
Table 55. Global Mobile Esport Revenue (Million USD) by Regions (2015-2020)
Table 56. Global Mobile Esport Revenue Market Share by Regions (2015-2020)
Table 57. North America Mobile Esport Revenue by Countries (2015-2020)
Table 58. North America Mobile Esport Revenue Market Share by Countries (2015-2020)
Table 59. Europe Mobile Esport Revenue (Million USD) by Countries (2015-2020)
Table 60. Asia-Pacific Mobile Esport Revenue (Million USD) by Countries (2015-2020)
Table 61. South America Mobile Esport Revenue by Countries (2015-2020)
Table 62. South America Mobile Esport Revenue Market Share by Countries (2015-2020)
Table 63. Middle East and Africa Mobile Esport Revenue (Million USD) by Countries (2015-2020)
Table 64. Middle East and Africa Mobile Esport Revenue Market Share by Countries (2015-2020)
Table 65. Global Mobile Esport Revenue (Million USD) by Type (2015-2020)
Table 66. Global Mobile Esport Revenue Share by Type (2015-2020)
Table 67. Global Mobile Esport Revenue Forecast by Type (2021-2025)
Table 68. Global Mobile Esport Revenue by Application (2015-2020)
Table 69. Global Mobile Esport Revenue Share by Application (2015-2020)
Table 70. Global Mobile Esport Revenue Forecast by Application (2021-2025)
Table 71. Global Mobile Esport Revenue (Million USD) Forecast by Regions (2021-2025)
List of Figures
Figure 1. Mobile Esport Picture
Figure 2. Global Mobile Esport Revenue Market Share by Type in 2019
Figure 3. Real-time strategy (RTS Picture
Figure 4. First-person shooter (FPS), Picture
Figure 5. Multiplayer online battle arena (MOBA). Picture
Figure 6. Mobile Esport Revenue Market Share by Application in 2019
Figure 7. Online Picture
Figure 8. Offline Picture
Figure 9. Global Mobile Esport Revenue (USD Million) and Growth Rate (2015-2025)
Figure 10. North America Mobile Esport Revenue (Million USD) and Growth Rate (2015-2025)
Figure 11. Europe Mobile Esport Revenue (Million USD) and Growth Rate (2015-2025)
Figure 12. Asia-Pacific Mobile Esport Revenue (Million USD) and Growth Rate (2015-2025)
Figure 13. South America Mobile Esport Revenue (Million USD) and Growth Rate (2015-2025)
Figure 14. Middle East and Africa Mobile Esport Revenue (Million USD) and Growth Rate (2015-2025)
Figure 15. Global Mobile Esport Revenue (Million USD) and Growth Rate (2015-2025)
Figure 16. Global Mobile Esport Revenue Share by Players in 2019
Figure 17. Global Top 5 Players Mobile Esport Revenue Market Share in 2019
Figure 18. Global Top 10 Players Mobile Esport Revenue Market Share in 2019
Figure 19. Key Players Market Share Trend
Figure 20. Global Mobile Esport Revenue (Million USD) and Growth Rate (%) (2015-2020)
Figure 21. Global Mobile Esport Revenue Market Share by Regions (2015-2020)
Figure 22. Global Mobile Esport Revenue Market Share by Regions in 2018
Figure 23. North America Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 24. Europe Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 25. Asia-Pacific Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 26. South America Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 27. Middle East and Africa Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 28. North America Mobile Esport Revenue Market Share by Countries (2015-2020)
Figure 29. North America Mobile Esport Revenue Market Share by Countries in 2019
Figure 30. USA Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 31. Canada Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 32. Mexico Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 33. Europe Mobile Esport Revenue Market Share by Countries (2015-2020)
Figure 34. Europe Mobile Esport Revenue Market Share by Countries in 2019
Figure 35. Germany Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 36. UK Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 37. France Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 38. Russia Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 39. Italy Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 40. Asia-Pacific Mobile Esport Revenue Market Share by Countries (2015-2020)
Figure 41. Asia-Pacific Mobile Esport Revenue Market Share by Countries in 2019
Figure 42. China Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 43. Japan Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 44. Korea Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 45. India Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 46. Southeast Asia Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 47. South America Mobile Esport Revenue Market Share by Countries (2015-2020)
Figure 48. South America Mobile Esport Revenue Market Share by Countries in 2019
Figure 49. Brazil Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 50. Argentina Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 51. Middle East and Africa Mobile Esport Revenue Market Share by Countries (2015-2020)
Figure 52. Middle East and Africa Mobile Esport Revenue Market Share by Countries in 2019
Figure 53. Saudi Arabia Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 54. UAE Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 55. Egypt Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 56. South Africa Mobile Esport Revenue and Growth Rate (2015-2020)
Figure 57. Global Mobile Esport Revenue Share by Type (2015-2020)
Figure 58. Global Mobile Esport Revenue Share by Type in 2019
Figure 59. Global Mobile Esport Market Share Forecast by Type (2021-2025)
Figure 60. Global Real-time strategy (RTS Revenue Growth Rate (2015-2020)
Figure 61. Global First-person shooter (FPS), Revenue Growth Rate (2015-2020)
Figure 62. Global Multiplayer online battle arena (MOBA). Revenue Growth Rate (2015-2020)
Figure 63. Global Mobile Esport Revenue Share by Application (2015-2020)
Figure 64. Global Mobile Esport Revenue Share by Application in 2019
Figure 65. Global Mobile Esport Market Share Forecast by Application (2021-2025)
Figure 66. Global Online Revenue Growth Rate (2015-2020)
Figure 67. Global Offline Revenue Growth Rate (2015-2020)
Figure 68. Global Mobile Esport Revenue (Million USD) and Growth Rate Forecast (2021-2025)
Figure 69. Global Mobile Esport Revenue (Million USD) Forecast by Regions (2021-2025)
Figure 70. Global Mobile Esport Revenue Market Share Forecast by Regions (2021-2025)
Figure 71. North America Mobile Esport Revenue Market Forecast (2021-2025)
Figure 72. Europe Mobile Esport Revenue Market Forecast (2021-2025)
Figure 73. Asia-Pacific Mobile Esport Revenue Market Forecast (2021-2025)
Figure 74. South America Mobile Esport Revenue Market Forecast (2021-2025)
Figure 75. Middle East and Africa Mobile Esport Revenue Market Forecast (2021-2025)
Figure 76. Sales Channel: Direct Channel vs Indirect Channel