▶ 調査レポート

教育ゲームの世界市場 2020年:企業別、地域別、種類・用途別

• 英文タイトル:Global Educational Games Market 2020 by Company, Regions, Type and Application, Forecast to 2025

GlobalInfoResearchが調査・発行した産業分析レポートです。教育ゲームの世界市場 2020年:企業別、地域別、種類・用途別 / Global Educational Games Market 2020 by Company, Regions, Type and Application, Forecast to 2025 / D0804-15839資料のイメージです。• レポートコード:D0804-15839
• 出版社/出版日:GlobalInfoResearch / 2020年7月28日
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レポート概要
本調査レポートでは、教育ゲームの世界市場を広く調査・分析し、今後の市場展望をまとめております。教育ゲームの種類別市場規模(K-12教育ゲーム、大学教育ゲーム、成人教育ゲーム、高齢者教育ゲーム)、用途別市場規模(品質志向教育、試験志向教育)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェアなどの情報を掲載しています。
・市場概要
・企業情報(販売量、市場シェア、製品概要、SWOT分析):LeapFrog Enterprises、Hongen、Neusoft、Scholastic、Kingsun、The Learning Company、Zhengfang Software、Jucheng、Wisedu、Guangdong Dongtian Digital Technology、Kingosoft、Beijing China Education Star Technology、IntelHouse Technology
・地域別グローバル市場分析 2015年-2020年
・教育ゲームの北米市場(アメリカ、カナダ、メキシコ)
・教育ゲームのヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア)
・教育ゲームのアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア)
・教育ゲームの南米市場(ブラジル、アルゼンチン)
・教育ゲームの中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ)
・種類別分析:K-12教育ゲーム、大学教育ゲーム、成人教育ゲーム、高齢者教育ゲーム
・用途別分析:品質志向教育、試験志向教育
・地域別市場規模予測 2021年-2025年
・調査の結果・結論

Market Overview
The global Educational Games market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of xx% in the forecast period of 2020 to 2025 and will expected to reach USD xx million by 2025, from USD xx million in 2019.

The Educational Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation
Educational Games market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Educational Games market has been segmented into:
K-12 Educational Game
University Education Game
Adult Education Game
Elderly Education Game

By Application, Educational Games has been segmented into:
Quality-oriented Education
Examination-oriented Education

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Educational Games market presented in the report. This section sheds light on the sales growth of different regional and country-level Educational Games markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Educational Games market.

The report offers in-depth assessment of the growth and other aspects of the Educational Games market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Competitive Landscape and Educational Games Market Share Analysis
Educational Games competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Educational Games sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Educational Games sales, revenue and market share for each player covered in this report.

The major players covered in Educational Games are:
LeapFrog Enterprises
Hongen
Neusoft
Scholastic
Kingsun
The Learning Company
Zhengfang Software
Jucheng
Wisedu
Guangdong Dongtian Digital Technology
Kingosoft
Beijing China Education Star Technology
IntelHouse Technology

レポート目次

Table of Contents

1 Educational Games Market Overview
1.1 Product Overview and Scope of Educational Games
1.2 Classification of Educational Games by Type
1.2.1 Global Educational Games Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Global Educational Games Revenue Market Share by Type in 2019
1.2.3 K-12 Educational Game
1.2.4 University Education Game
1.2.5 Adult Education Game
1.2.6 Elderly Education Game
1.3 Global Educational Games Market by Application
1.3.1 Overview: Global Educational Games Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Quality-oriented Education
1.3.3 Examination-oriented Education
1.4 Global Educational Games Market by Regions
1.4.1 Global Educational Games Market Size by Regions: 2015 VS 2019 VS 2025
1.4.2 Global Market Size of Educational Games (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Educational Games Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Educational Games Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Educational Games Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Educational Games Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Educational Games Status and Prospect (2015-2025)
2 Company Profiles
2.1 LeapFrog Enterprises
2.1.1 LeapFrog Enterprises Details
2.1.2 LeapFrog Enterprises Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 LeapFrog Enterprises SWOT Analysis
2.1.4 LeapFrog Enterprises Product and Services
2.1.5 LeapFrog Enterprises Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.2 Hongen
2.2.1 Hongen Details
2.2.2 Hongen Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Hongen SWOT Analysis
2.2.4 Hongen Product and Services
2.2.5 Hongen Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.3 Neusoft
2.3.1 Neusoft Details
2.3.2 Neusoft Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Neusoft SWOT Analysis
2.3.4 Neusoft Product and Services
2.3.5 Neusoft Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.4 Scholastic
2.4.1 Scholastic Details
2.4.2 Scholastic Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Scholastic SWOT Analysis
2.4.4 Scholastic Product and Services
2.4.5 Scholastic Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.5 Kingsun
2.5.1 Kingsun Details
2.5.2 Kingsun Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Kingsun SWOT Analysis
2.5.4 Kingsun Product and Services
2.5.5 Kingsun Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.6 The Learning Company
2.6.1 The Learning Company Details
2.6.2 The Learning Company Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 The Learning Company SWOT Analysis
2.6.4 The Learning Company Product and Services
2.6.5 The Learning Company Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.7 Zhengfang Software
2.7.1 Zhengfang Software Details
2.7.2 Zhengfang Software Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 Zhengfang Software SWOT Analysis
2.7.4 Zhengfang Software Product and Services
2.7.5 Zhengfang Software Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.8 Jucheng
2.8.1 Jucheng Details
2.8.2 Jucheng Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 Jucheng SWOT Analysis
2.8.4 Jucheng Product and Services
2.8.5 Jucheng Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.9 Wisedu
2.9.1 Wisedu Details
2.9.2 Wisedu Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Wisedu SWOT Analysis
2.9.4 Wisedu Product and Services
2.9.5 Wisedu Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.10 Guangdong Dongtian Digital Technology
2.10.1 Guangdong Dongtian Digital Technology Details
2.10.2 Guangdong Dongtian Digital Technology Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Guangdong Dongtian Digital Technology SWOT Analysis
2.10.4 Guangdong Dongtian Digital Technology Product and Services
2.10.5 Guangdong Dongtian Digital Technology Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.11 Kingosoft
2.11.1 Kingosoft Details
2.11.2 Kingosoft Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 Kingosoft SWOT Analysis
2.11.4 Kingosoft Product and Services
2.11.5 Kingosoft Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.12 Beijing China Education Star Technology
2.12.1 Beijing China Education Star Technology Details
2.12.2 Beijing China Education Star Technology Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 Beijing China Education Star Technology SWOT Analysis
2.12.4 Beijing China Education Star Technology Product and Services
2.12.5 Beijing China Education Star Technology Educational Games Revenue, Gross Margin and Market Share (2018-2019)
2.13 IntelHouse Technology
2.13.1 IntelHouse Technology Details
2.13.2 IntelHouse Technology Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 IntelHouse Technology SWOT Analysis
2.13.4 IntelHouse Technology Product and Services
2.13.5 IntelHouse Technology Educational Games Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Educational Games Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Educational Games Players Market Share
3.2.2 Top 10 Educational Games Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Educational Games Revenue and Market Share by Regions
4.2 North America Educational Games Revenue and Growth Rate (2015-2020)
4.3 Europe Educational Games Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Educational Games Revenue and Growth Rate (2015-2020)
4.5 South America Educational Games Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Educational Games Revenue and Growth Rate (2015-2020)
5 North America Educational Games Revenue by Countries
5.1 North America Educational Games Revenue by Countries (2015-2020)
5.2 USA Educational Games Revenue and Growth Rate (2015-2020)
5.3 Canada Educational Games Revenue and Growth Rate (2015-2020)
5.4 Mexico Educational Games Revenue and Growth Rate (2015-2020)
6 Europe Educational Games Revenue by Countries
6.1 Europe Educational Games Revenue by Countries (2015-2020)
6.2 Germany Educational Games Revenue and Growth Rate (2015-2020)
6.3 UK Educational Games Revenue and Growth Rate (2015-2020)
6.4 France Educational Games Revenue and Growth Rate (2015-2020)
6.5 Russia Educational Games Revenue and Growth Rate (2015-2020)
6.6 Italy Educational Games Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Educational Games Revenue by Countries
7.1 Asia-Pacific Educational Games Revenue by Countries (2015-2020)
7.2 China Educational Games Revenue and Growth Rate (2015-2020)
7.3 Japan Educational Games Revenue and Growth Rate (2015-2020)
7.4 Korea Educational Games Revenue and Growth Rate (2015-2020)
7.5 India Educational Games Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Educational Games Revenue and Growth Rate (2015-2020)
8 South America Educational Games Revenue by Countries
8.1 South America Educational Games Revenue by Countries (2015-2020)
8.2 Brazil Educational Games Revenue and Growth Rate (2015-2020)
8.3 Argentina Educational Games Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Educational Games by Countries
9.1 Middle East & Africa Educational Games Revenue by Countries (2015-2020)
9.2 Saudi Arabia Educational Games Revenue and Growth Rate (2015-2020)
9.3 UAE Educational Games Revenue and Growth Rate (2015-2020)
9.4 Egypt Educational Games Revenue and Growth Rate (2015-2020)
9.5 South Africa Educational Games Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Educational Games Revenue and Market Share by Type (2015-2020)
10.2 Global Educational Games Market Forecast by Type (2019-2024)
10.3 K-12 Educational Game Revenue Growth Rate (2015-2025)
10.4 University Education Game Revenue Growth Rate (2015-2025)
10.5 Adult Education Game Revenue Growth Rate (2015-2025)
10.6 Elderly Education Game Revenue Growth Rate (2015-2025)
11 Global Educational Games Market Segment by Application
11.1 Global Educational Games Revenue Market Share by Application (2015-2020)
11.2 Educational Games Market Forecast by Application (2019-2024)
11.3 Quality-oriented Education Revenue Growth (2015-2020)
11.4 Examination-oriented Education Revenue Growth (2015-2020)
12 Global Educational Games Market Size Forecast (2021-2025)
12.1 Global Educational Games Market Size Forecast (2021-2025)
12.2 Global Educational Games Market Forecast by Regions (2021-2025)
12.3 North America Educational Games Revenue Market Forecast (2021-2025)
12.4 Europe Educational Games Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Educational Games Revenue Market Forecast (2021-2025)
12.6 South America Educational Games Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Educational Games Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US

List of Tables

Table 1. Global Educational Games Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of Educational Games by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global Educational Games Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 4. Global Market Educational Games Revenue (Million USD) Comparison by Regions 2015-2025
Table 5. LeapFrog Enterprises Corporate Information, Location and Competitors
Table 6. LeapFrog Enterprises Educational Games Major Business
Table 7. LeapFrog Enterprises Educational Games Total Revenue (USD Million) (2017-2018)
Table 8. LeapFrog Enterprises SWOT Analysis
Table 9. LeapFrog Enterprises Educational Games Product and Solutions
Table 10. LeapFrog Enterprises Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 11. Hongen Corporate Information, Location and Competitors
Table 12. Hongen Educational Games Major Business
Table 13. Hongen Educational Games Total Revenue (USD Million) (2018-2019)
Table 14. Hongen SWOT Analysis
Table 15. Hongen Educational Games Product and Solutions
Table 16. Hongen Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 17. Neusoft Corporate Information, Location and Competitors
Table 18. Neusoft Educational Games Major Business
Table 19. Neusoft Educational Games Total Revenue (USD Million) (2017-2018)
Table 20. Neusoft SWOT Analysis
Table 21. Neusoft Educational Games Product and Solutions
Table 22. Neusoft Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 23. Scholastic Corporate Information, Location and Competitors
Table 24. Scholastic Educational Games Major Business
Table 25. Scholastic Educational Games Total Revenue (USD Million) (2017-2018)
Table 26. Scholastic SWOT Analysis
Table 27. Scholastic Educational Games Product and Solutions
Table 28. Scholastic Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 29. Kingsun Corporate Information, Location and Competitors
Table 30. Kingsun Educational Games Major Business
Table 31. Kingsun Educational Games Total Revenue (USD Million) (2017-2018)
Table 32. Kingsun SWOT Analysis
Table 33. Kingsun Educational Games Product and Solutions
Table 34. Kingsun Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 35. The Learning Company Corporate Information, Location and Competitors
Table 36. The Learning Company Educational Games Major Business
Table 37. The Learning Company Educational Games Total Revenue (USD Million) (2017-2018)
Table 38. The Learning Company SWOT Analysis
Table 39. The Learning Company Educational Games Product and Solutions
Table 40. The Learning Company Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 41. Zhengfang Software Corporate Information, Location and Competitors
Table 42. Zhengfang Software Educational Games Major Business
Table 43. Zhengfang Software Educational Games Total Revenue (USD Million) (2017-2018)
Table 44. Zhengfang Software SWOT Analysis
Table 45. Zhengfang Software Educational Games Product and Solutions
Table 46. Zhengfang Software Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 47. Jucheng Corporate Information, Location and Competitors
Table 48. Jucheng Educational Games Major Business
Table 49. Jucheng Educational Games Total Revenue (USD Million) (2017-2018)
Table 50. Jucheng SWOT Analysis
Table 51. Jucheng Educational Games Product and Solutions
Table 52. Jucheng Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 53. Wisedu Corporate Information, Location and Competitors
Table 54. Wisedu Educational Games Major Business
Table 55. Wisedu Educational Games Total Revenue (USD Million) (2017-2018)
Table 56. Wisedu SWOT Analysis
Table 57. Wisedu Educational Games Product and Solutions
Table 58. Wisedu Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 59. Guangdong Dongtian Digital Technology Corporate Information, Location and Competitors
Table 60. Guangdong Dongtian Digital Technology Educational Games Major Business
Table 61. Guangdong Dongtian Digital Technology Educational Games Total Revenue (USD Million) (2017-2018)
Table 62. Guangdong Dongtian Digital Technology SWOT Analysis
Table 63. Guangdong Dongtian Digital Technology Educational Games Product and Solutions
Table 64. Guangdong Dongtian Digital Technology Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 65. Kingosoft Corporate Information, Location and Competitors
Table 66. Kingosoft Educational Games Major Business
Table 67. Kingosoft Educational Games Total Revenue (USD Million) (2017-2018)
Table 68. Kingosoft SWOT Analysis
Table 69. Kingosoft Educational Games Product and Solutions
Table 70. Kingosoft Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 71. Beijing China Education Star Technology Corporate Information, Location and Competitors
Table 72. Beijing China Education Star Technology Educational Games Major Business
Table 73. Beijing China Education Star Technology Educational Games Total Revenue (USD Million) (2017-2018)
Table 74. Beijing China Education Star Technology SWOT Analysis
Table 75. Beijing China Education Star Technology Educational Games Product and Solutions
Table 76. Beijing China Education Star Technology Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 77. IntelHouse Technology Corporate Information, Location and Competitors
Table 78. IntelHouse Technology Educational Games Major Business
Table 79. IntelHouse Technology Educational Games Total Revenue (USD Million) (2017-2018)
Table 80. IntelHouse Technology SWOT Analysis
Table 81. IntelHouse Technology Educational Games Product and Solutions
Table 82. IntelHouse Technology Educational Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 83. Global Educational Games Revenue (Million USD) by Players (2015-2020)
Table 84. Global Educational Games Revenue Share by Players (2015-2020)
Table 85. Global Educational Games Revenue (Million USD) by Regions (2015-2020)
Table 86. Global Educational Games Revenue Market Share by Regions (2015-2020)
Table 87. North America Educational Games Revenue by Countries (2015-2020)
Table 88. North America Educational Games Revenue Market Share by Countries (2015-2020)
Table 89. Europe Educational Games Revenue (Million USD) by Countries (2015-2020)
Table 90. Asia-Pacific Educational Games Revenue (Million USD) by Countries (2015-2020)
Table 91. South America Educational Games Revenue by Countries (2015-2020)
Table 92. South America Educational Games Revenue Market Share by Countries (2015-2020)
Table 93. Middle East and Africa Educational Games Revenue (Million USD) by Countries (2015-2020)
Table 94. Middle East and Africa Educational Games Revenue Market Share by Countries (2015-2020)
Table 95. Global Educational Games Revenue (Million USD) by Type (2015-2020)
Table 96. Global Educational Games Revenue Share by Type (2015-2020)
Table 97. Global Educational Games Revenue Forecast by Type (2021-2025)
Table 98. Global Educational Games Revenue by Application (2015-2020)
Table 99. Global Educational Games Revenue Share by Application (2015-2020)
Table 100. Global Educational Games Revenue Forecast by Application (2021-2025)
Table 101. Global Educational Games Revenue (Million USD) Forecast by Regions (2021-2025)
List of Figures
Figure 1. Educational Games Picture
Figure 2. Global Educational Games Revenue Market Share by Type in 2019
Figure 3. K-12 Educational Game Picture
Figure 4. University Education Game Picture
Figure 5. Adult Education Game Picture
Figure 6. Elderly Education Game Picture
Figure 7. Educational Games Revenue Market Share by Application in 2019
Figure 8. Quality-oriented Education Picture
Figure 9. Examination-oriented Education Picture
Figure 10. Global Educational Games Revenue (USD Million) and Growth Rate (2015-2025)
Figure 11. North America Educational Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 12. Europe Educational Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 13. Asia-Pacific Educational Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 14. South America Educational Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 15. Middle East and Africa Educational Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 16. Global Educational Games Revenue (Million USD) and Growth Rate (2015-2025)
Figure 17. Global Educational Games Revenue Share by Players in 2019
Figure 18. Global Top 5 Players Educational Games Revenue Market Share in 2019
Figure 19. Global Top 10 Players Educational Games Revenue Market Share in 2019
Figure 20. Key Players Market Share Trend
Figure 21. Global Educational Games Revenue (Million USD) and Growth Rate (%) (2015-2020)
Figure 22. Global Educational Games Revenue Market Share by Regions (2015-2020)
Figure 23. Global Educational Games Revenue Market Share by Regions in 2018
Figure 24. North America Educational Games Revenue and Growth Rate (2015-2020)
Figure 25. Europe Educational Games Revenue and Growth Rate (2015-2020)
Figure 26. Asia-Pacific Educational Games Revenue and Growth Rate (2015-2020)
Figure 27. South America Educational Games Revenue and Growth Rate (2015-2020)
Figure 28. Middle East and Africa Educational Games Revenue and Growth Rate (2015-2020)
Figure 29. North America Educational Games Revenue Market Share by Countries (2015-2020)
Figure 30. North America Educational Games Revenue Market Share by Countries in 2019
Figure 31. USA Educational Games Revenue and Growth Rate (2015-2020)
Figure 32. Canada Educational Games Revenue and Growth Rate (2015-2020)
Figure 33. Mexico Educational Games Revenue and Growth Rate (2015-2020)
Figure 34. Europe Educational Games Revenue Market Share by Countries (2015-2020)
Figure 35. Europe Educational Games Revenue Market Share by Countries in 2019
Figure 36. Germany Educational Games Revenue and Growth Rate (2015-2020)
Figure 37. UK Educational Games Revenue and Growth Rate (2015-2020)
Figure 38. France Educational Games Revenue and Growth Rate (2015-2020)
Figure 39. Russia Educational Games Revenue and Growth Rate (2015-2020)
Figure 40. Italy Educational Games Revenue and Growth Rate (2015-2020)
Figure 41. Asia-Pacific Educational Games Revenue Market Share by Countries (2015-2020)
Figure 42. Asia-Pacific Educational Games Revenue Market Share by Countries in 2019
Figure 43. China Educational Games Revenue and Growth Rate (2015-2020)
Figure 44. Japan Educational Games Revenue and Growth Rate (2015-2020)
Figure 45. Korea Educational Games Revenue and Growth Rate (2015-2020)
Figure 46. India Educational Games Revenue and Growth Rate (2015-2020)
Figure 47. Southeast Asia Educational Games Revenue and Growth Rate (2015-2020)
Figure 48. South America Educational Games Revenue Market Share by Countries (2015-2020)
Figure 49. South America Educational Games Revenue Market Share by Countries in 2019
Figure 50. Brazil Educational Games Revenue and Growth Rate (2015-2020)
Figure 51. Argentina Educational Games Revenue and Growth Rate (2015-2020)
Figure 52. Middle East and Africa Educational Games Revenue Market Share by Countries (2015-2020)
Figure 53. Middle East and Africa Educational Games Revenue Market Share by Countries in 2019
Figure 54. Saudi Arabia Educational Games Revenue and Growth Rate (2015-2020)
Figure 55. UAE Educational Games Revenue and Growth Rate (2015-2020)
Figure 56. Egypt Educational Games Revenue and Growth Rate (2015-2020)
Figure 57. South Africa Educational Games Revenue and Growth Rate (2015-2020)
Figure 58. Global Educational Games Revenue Share by Type (2015-2020)
Figure 59. Global Educational Games Revenue Share by Type in 2019
Figure 60. Global Educational Games Market Share Forecast by Type (2021-2025)
Figure 61. Global K-12 Educational Game Revenue Growth Rate (2015-2020)
Figure 62. Global University Education Game Revenue Growth Rate (2015-2020)
Figure 63. Global Adult Education Game Revenue Growth Rate (2015-2020)
Figure 64. Global Elderly Education Game Revenue Growth Rate (2015-2020)
Figure 65. Global Educational Games Revenue Share by Application (2015-2020)
Figure 66. Global Educational Games Revenue Share by Application in 2019
Figure 67. Global Educational Games Market Share Forecast by Application (2021-2025)
Figure 68. Global Quality-oriented Education Revenue Growth Rate (2015-2020)
Figure 69. Global Examination-oriented Education Revenue Growth Rate (2015-2020)
Figure 70. Global Educational Games Revenue (Million USD) and Growth Rate Forecast (2021-2025)
Figure 71. Global Educational Games Revenue (Million USD) Forecast by Regions (2021-2025)
Figure 72. Global Educational Games Revenue Market Share Forecast by Regions (2021-2025)
Figure 73. North America Educational Games Revenue Market Forecast (2021-2025)
Figure 74. Europe Educational Games Revenue Market Forecast (2021-2025)
Figure 75. Asia-Pacific Educational Games Revenue Market Forecast (2021-2025)
Figure 76. South America Educational Games Revenue Market Forecast (2021-2025)
Figure 77. Middle East and Africa Educational Games Revenue Market Forecast (2021-2025)
Figure 78. Sales Channel: Direct Channel vs Indirect Channel